I think you can still play the game and be surprised. I actually have something of an interest in this title as I was in one of the early meetings where the game was being pitched/discussed between publisher and developer.įirst off, thanks to Zok for sending me this game. I also didnt discuss the themes or tropes in any serious depth. So ultimately I think this is a landmark game when we talk about narrative development in the medium. Spec Ops The Line: Video Game Spec Ops The Line: Nightmare Fuel Spec Ops The Line: Characters Spec Ops The Line: Tear Jerker Spec Ops The Line: Awesome Spec Ops The. But I also think there's been a tendency, at least in this thread, to give the writers more credit than they're due. It's great that people are finding a lot of narrative juice in the gaps but I personally found the metatextuality a bit basic. But bravo to the developers for even exploring it.īut here's the thing, I have never played a videogame to experience a great story. As a Fridge subpage, all spoilers are unmarked as per policy. That's not to say a good story can't enhance a game, but surely the games the thing. A page for describing Fridge: Spec Ops: The Line. I enjoyed parts of it but there were also levels that were just a slog. ![]() And I do think there's been a tendency for (some) people to forgive a lot of the average game and level design as being brilliantly metatextual. Communication is important, and that everyone makes mistakes, and in this case, theyre some pretty. Yager Development’s Spec Ops: The Line is not your average military shooter. Spec Ops: The Line makes a point that War. ![]() It is the eighth installment of the classic series. There are two moments that take place after that crash that don't really work if they're only in Walker's head, because they're crucial to his character development: Lugo dies, and you have the option to massacre the civilians that killed him. Woohoo, look at how the tougher iron-clad enemies foreground the stereotypes and well-trodden tropes of videogame shooters. Spec Ops: The Line challenges players with an uncomfortable storyline that asks difficult questions about heroism. Spec Ops: The Line is a third-person shooter video game developed by Yager Development and published by 2K Games. Plotting this on a graph with narrative excellence on the Y axis and gameplay excellence on the X axis Spec-Ops may score a 9 or a 10 on the former but it's merely a 5 on the latter. The game is great for any literature student who wants to impress their historiographical metafiction tutor but it's still an average game.īut do we play games for the gameplay or the experience nowadays? Something like Life is Strange has next to no gameplay, but as an experience is great.
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